Abyss Walker Skills
Abyss Walker Skills for High5 Freya Gracia Interlude, showing reusetime,
castime and elemental attributes and all related stats according to the
Lineage2 offical client. The reuse time, and the cast time is the skill base,
and is affected by the Abyss Walker stats and equipment.
Click to go to the desired skill level 40 43 46 49 52 55 58 60 61 62 64 66 68 70 72 74 76
| Icon | Req.lvl | Information | Stats | Learn/Costs |
|---|---|---|---|---|
| 40 | Backstab Lv.1 - Physical Skill Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 54 |
9300 SP | |
| 40 | Backstab Lv.2 - Physical Skill Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 56 |
9300 SP | |
| 40 | Backstab Lv.3 - Physical Skill Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 57 |
9300 SP | |
| 40 | Confusion Lv.5 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 18 |
28000 SP | |
| 40 | Critical Damage Lv.3 - Passive Skill Increases Critical Damages by 93. | 28000 SP | ||
| 40 | Dagger Mastery Lv.9 - Passive Skill Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 9300 SP | ||
| 40 | Dagger Mastery Lv.10 - Passive Skill Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 9300 SP | ||
| 40 | Dagger Mastery Lv.11 - Passive Skill Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 9300 SP | ||
| 40 | Deadly Blow Lv.1 - Physical Skill Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 33 |
9300 SP | |
| 40 | Deadly Blow Lv.2 - Physical Skill Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 34 |
9300 SP | |
| 40 | Deadly Blow Lv.3 - Physical Skill Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 35 |
9300 SP | |
| 40 | Drain Health Lv.17 - Magic Skill Range: 600 Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 24 |
9300 SP | |
| 40 | Drain Health Lv.18 - Magic Skill Range: 600 Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 24 |
9300 SP | |
| 40 | Drain Health Lv.19 - Magic Skill Range: 600 Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 25 |
9300 SP | |
| 40 | Freezing Strike Lv.3 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute. | 3s 34 |
14000 SP | |
| 40 | Freezing Strike Lv.4 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20% for 1 minute. | 3s 35 |
14000 SP | |
| 40 | Hex Lv.1 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 18 |
28000 SP | |
| 40 | Light Armor Mastery Lv.11 - Passive Skill Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 9300 SP | ||
| 40 | Light Armor Mastery Lv.12 - Passive Skill Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 9300 SP | ||
| 40 | Light Armor Mastery Lv.13 - Passive Skill Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 9300 SP | ||
| 40 | Power Break Lv.3 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 18 |
28000 SP | |
| 40 | Shadow Step Lv.1 - Physical Skill Range: 600 Allows user to stealthily approach the enemy from behind. Target cancel is possible. | 0.1s 75s 50 |
33000 SP | |
| 40 | Silent Move Lv.1 - Toogle Skill Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. | 7 |
28000 SP | |
| 40 | Sting Lv.13 - Physical Skill Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 36 |
9300 SP | |
| 40 | Sting Lv.14 - Physical Skill Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 37 |
9300 SP | |
| 40 | Sting Lv.15 - Physical Skill Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 38 |
9300 SP | |
| 40 | Unlock Lv.6 - Physical Skill There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys. | 2.5s 30s 35 |
28000 SP | |
| 40 | Vicious Stance Lv.6 - Toogle Skill Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | 7 |
28000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 43 | Acrobatic Move Lv.2 - Passive Skill Increases Evasion by 5 when running. | 29000 SP | ||
| 43 | Backstab Lv.4 - Physical Skill Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 57 |
9600 SP | |
| 43 | Backstab Lv.5 - Physical Skill Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 59 |
9600 SP | |
| 43 | Backstab Lv.6 - Physical Skill Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 61 |
9600 SP | |
| 43 | Confusion Lv.6 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 19 |
29000 SP | |
| 43 | Dagger Mastery Lv.12 - Passive Skill Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 9600 SP | ||
| 43 | Dagger Mastery Lv.13 - Passive Skill Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 9600 SP | ||
| 43 | Dagger Mastery Lv.14 - Passive Skill Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 9600 SP | ||
| 43 | Deadly Blow Lv.4 - Physical Skill Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 35 |
9600 SP | |
| 43 | Deadly Blow Lv.5 - Physical Skill Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 36 |
9600 SP | |
| 43 | Deadly Blow Lv.6 - Physical Skill Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 37 |
9600 SP | |
| 43 | Drain Health Lv.20 - Magic Skill Range: 600 Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 25 |
9600 SP | |
| 43 | Drain Health Lv.21 - Magic Skill Range: 600 Inflicts dark damage on the target with 55 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 27 |
9600 SP | |
| 43 | Drain Health Lv.22 - Magic Skill Range: 600 Inflicts dark damage on the target with 57 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 27 |
9600 SP | |
| 43 | Esprit Lv.2 - Passive Skill Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running. | 29000 SP | ||
| 43 | Freezing Strike Lv.5 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 33 Power and decreasing their Speed by 20% for 1 minute. | 3s 38 |
14000 SP | |
| 43 | Freezing Strike Lv.6 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 34 Power and decreasing their Speed by 20% for 1 minute. | 3s 38 |
14000 SP | |
| 43 | Hex Lv.2 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 19 |
29000 SP | |
| 43 | Light Armor Mastery Lv.14 - Passive Skill Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 9600 SP | ||
| 43 | Light Armor Mastery Lv.15 - Passive Skill Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 9600 SP | ||
| 43 | Light Armor Mastery Lv.16 - Passive Skill Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 9600 SP | ||
| 43 | Power Break Lv.4 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 19 |
29000 SP | |
| 43 | Quick Step Lv.2 - Passive Skill Increases Speed by 11. | 29000 SP | ||
| 43 | Sting Lv.16 - Physical Skill Attacks the enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 38 |
9600 SP | |
| 43 | Sting Lv.17 - Physical Skill Attacks the enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 40 |
9600 SP | |
| 43 | Sting Lv.18 - Physical Skill Attacks the enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 41 |
9600 SP | |
| 43 | Unlock Lv.7 - Physical Skill There is a 100% chance to open a level 2 door, a 5% chance to open a level 3 door, and 90% chance to open a level 44 treasure chest. Requires 6 Thief Keys. | 2.5s 30s 39 |
29000 SP | |
| 43 | Veil Lv.1 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 19 |
29000 SP | |
| 43 | Vicious Stance Lv.7 - Toogle Skill Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level. | 8 |
29000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 46 | Backstab Lv.7 - Physical Skill Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 63 |
13000 SP | |
| 46 | Backstab Lv.8 - Physical Skill Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 65 |
13000 SP | |
| 46 | Backstab Lv.9 - Physical Skill Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 66 |
13000 SP | |
| 46 | Boost Evasion Lv.2 - Passive Skill Increases Evasion by 3. | 38000 SP | ||
| 46 | Confusion Lv.7 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 22 |
38000 SP | |
| 46 | Dagger Mastery Lv.15 - Passive Skill Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 13000 SP | ||
| 46 | Dagger Mastery Lv.16 - Passive Skill Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 13000 SP | ||
| 46 | Dagger Mastery Lv.17 - Passive Skill Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 13000 SP | ||
| 46 | Deadly Blow Lv.7 - Physical Skill Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 38 |
13000 SP | |
| 46 | Deadly Blow Lv.8 - Physical Skill Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 39 |
13000 SP | |
| 46 | Deadly Blow Lv.9 - Physical Skill Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 40 |
13000 SP | |
| 46 | Drain Health Lv.23 - Magic Skill Range: 600 Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 28 |
13000 SP | |
| 46 | Drain Health Lv.24 - Magic Skill Range: 600 Inflicts dark damage on the target with 60 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 29 |
13000 SP | |
| 46 | Drain Health Lv.25 - Magic Skill Range: 600 Inflicts dark damage on the target with 61 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 29 |
13000 SP | |
| 46 | Esprit Lv.3 - Passive Skill Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running. | 38000 SP | ||
| 46 | Freezing Strike Lv.7 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 36 Power and decreasing their Speed by 20% for 1 minute. | 3s 40 |
19000 SP | |
| 46 | Freezing Strike Lv.8 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 37 Power and decreasing their Speed by 20% for 1 minute. | 3s 42 |
19000 SP | |
| 46 | Hex Lv.3 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 22 |
38000 SP | |
| 46 | Light Armor Mastery Lv.17 - Passive Skill Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 13000 SP | ||
| 46 | Light Armor Mastery Lv.18 - Passive Skill Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 13000 SP | ||
| 46 | Light Armor Mastery Lv.19 - Passive Skill Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 13000 SP | ||
| 46 | Power Break Lv.5 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 22 |
38000 SP | |
| 46 | Sting Lv.19 - Physical Skill Attacks the enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 42 |
13000 SP | |
| 46 | Sting Lv.20 - Physical Skill Attacks the enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 43 |
13000 SP | |
| 46 | Sting Lv.21 - Physical Skill Attacks the enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 44 |
13000 SP | |
| 46 | Summon Treasure Key Lv.1 - Physical Skill Creates 1 Maestro's Key. Consumes 2 Thief Keys. | 3s 900s 122 |
38000 SP | |
| 46 | Unlock Lv.8 - Physical Skill There is a 100% chance to open a level 2 door, a 30% chance to open a level 3 door, and 90% chance to open a level 48 treasure chest. Requires 7 Thief Keys. | 2.5s 30s 43 |
38000 SP | |
| 46 | Veil Lv.2 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 21 |
38000 SP | |
| 46 | Vicious Stance Lv.8 - Toogle Skill Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level. | 9 |
38000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 49 | Backstab Lv.10 - Physical Skill Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 68 |
20000 SP | |
| 49 | Backstab Lv.11 - Physical Skill Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 70 |
20000 SP | |
| 49 | Backstab Lv.12 - Physical Skill Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 72 |
20000 SP | |
| 49 | Bleed Lv.3 - Physical Skill Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second. | 1.08s 3s 60 |
61000 SP | |
| 49 | Confusion Lv.8 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 23 |
61000 SP | |
| 49 | Dagger Mastery Lv.18 - Passive Skill Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 20000 SP | ||
| 49 | Dagger Mastery Lv.19 - Passive Skill Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 20000 SP | ||
| 49 | Dagger Mastery Lv.20 - Passive Skill Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 20000 SP | ||
| 49 | Deadly Blow Lv.10 - Physical Skill Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 41 |
20000 SP | |
| 49 | Deadly Blow Lv.11 - Physical Skill Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 42 |
20000 SP | |
| 49 | Deadly Blow Lv.12 - Physical Skill Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 43 |
20000 SP | |
| 49 | Drain Health Lv.26 - Magic Skill Range: 600 Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 30 |
20000 SP | |
| 49 | Drain Health Lv.27 - Magic Skill Range: 600 Inflicts dark damage on the target with 65 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 30 |
20000 SP | |
| 49 | Drain Health Lv.28 - Magic Skill Range: 600 Inflicts dark damage on the target with 66 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 32 |
20000 SP | |
| 49 | Esprit Lv.4 - Passive Skill Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running. | 61000 SP | ||
| 49 | Freezing Strike Lv.9 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 39 Power and decreasing their Speed by 20% for 1 minute. | 3s 44 |
31000 SP | |
| 49 | Freezing Strike Lv.10 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 40 Power and decreasing their Speed by 20% for 1 minute. | 3s 44 |
31000 SP | |
| 49 | Hex Lv.4 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 23 |
61000 SP | |
| 49 | Light Armor Mastery Lv.20 - Passive Skill Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 20000 SP | ||
| 49 | Light Armor Mastery Lv.21 - Passive Skill Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 20000 SP | ||
| 49 | Light Armor Mastery Lv.22 - Passive Skill Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 20000 SP | ||
| 49 | Poison Lv.2 - Magic Skill Range: 600 Poisons the target, causing loss of 41 HP per second for 30 seconds. | 3s 23 |
61000 SP | |
| 49 | Power Break Lv.6 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 23 |
61000 SP | |
| 49 | Sting Lv.22 - Physical Skill Attacks the enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 46 |
20000 SP | |
| 49 | Sting Lv.23 - Physical Skill Attacks the enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 47 |
20000 SP | |
| 49 | Sting Lv.24 - Physical Skill Attacks the enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 48 |
20000 SP | |
| 49 | Trick Lv.1 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 22 |
61000 SP | |
| 49 | Veil Lv.3 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 22 |
61000 SP | |
| 49 | Vicious Stance Lv.9 - Toogle Skill Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level. | 9 |
61000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 52 | Backstab Lv.13 - Physical Skill Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 74 |
29000 SP | |
| 52 | Backstab Lv.14 - Physical Skill Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 74 |
29000 SP | |
| 52 | Backstab Lv.15 - Physical Skill Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 76 |
29000 SP | |
| 52 | Confusion Lv.9 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 24 |
88000 SP | |
| 52 | Critical Damage Lv.4 - Passive Skill Increases Critical Damages by 177. | 88000 SP | ||
| 52 | Dagger Mastery Lv.21 - Passive Skill Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 29000 SP | ||
| 52 | Dagger Mastery Lv.22 - Passive Skill Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 29000 SP | ||
| 52 | Dagger Mastery Lv.23 - Passive Skill Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 29000 SP | ||
| 52 | Deadly Blow Lv.13 - Physical Skill Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 45 |
29000 SP | |
| 52 | Deadly Blow Lv.14 - Physical Skill Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 45 |
29000 SP | |
| 52 | Deadly Blow Lv.15 - Physical Skill Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 46 |
29000 SP | |
| 52 | Divine Inspiration Lv.1 - Passive Skill Increases the number of buffs an individual can receive by 1. | Book | ||
| 52 | Drain Health Lv.29 - Magic Skill Range: 600 Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 32 |
29000 SP | |
| 52 | Drain Health Lv.30 - Magic Skill Range: 600 Inflicts dark damage on the target with 70 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 33 |
29000 SP | |
| 52 | Drain Health Lv.31 - Magic Skill Range: 600 Inflicts dark damage on the target with 72 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 34 |
29000 SP | |
| 52 | Esprit Lv.5 - Passive Skill Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running. | 88000 SP | ||
| 52 | Freezing Strike Lv.11 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 42 Power and decreasing their Speed by 20% for 1 minute. | 3s 47 |
44000 SP | |
| 52 | Freezing Strike Lv.12 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 43 Power and decreasing their Speed by 20% for 1 minute. | 3s 48 |
44000 SP | |
| 52 | Hex Lv.5 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 24 |
88000 SP | |
| 52 | Light Armor Mastery Lv.23 - Passive Skill Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 29000 SP | ||
| 52 | Light Armor Mastery Lv.24 - Passive Skill Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 29000 SP | ||
| 52 | Light Armor Mastery Lv.25 - Passive Skill Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 29000 SP | ||
| 52 | Lure Lv.1 - Physical Skill Range: 400 Quietly lures the enemy. | 1.5s 3s 44 |
88000 SP | |
| 52 | Power Break Lv.7 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 24 |
88000 SP | |
| 52 | Sting Lv.25 - Physical Skill Attacks the enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 50 |
29000 SP | |
| 52 | Sting Lv.26 - Physical Skill Attacks the enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 50 |
29000 SP | |
| 52 | Sting Lv.27 - Physical Skill Attacks the enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 51 |
29000 SP | |
| 52 | Trick Lv.2 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 24 |
88000 SP | |
| 52 | Unlock Lv.9 - Physical Skill There is a 100% chance to open a level 2 door, a 75% chance to open a level 3 door, and 90% chance to open a level 52 treasure chest. Requires 8 Thief Keys. | 2.5s 30s 47 |
88000 SP | |
| 52 | Veil Lv.4 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 24 |
88000 SP | |
| 52 | Vicious Stance Lv.10 - Toogle Skill Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level. | 10 |
88000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 55 | Acrobatic Move Lv.3 - Passive Skill Increases Evasion by 6 when running. | 116000 SP | ||
| 55 | Acrobatics Lv.2 - Passive Skill Increases the maximum height user can fall without taking damage by 100. | 116000 SP | ||
| 55 | Backstab Lv.16 - Physical Skill Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 78 |
39000 SP | |
| 55 | Backstab Lv.17 - Physical Skill Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 80 |
39000 SP | |
| 55 | Backstab Lv.18 - Physical Skill Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 82 |
39000 SP | |
| 55 | Boost Breath Lv.2 - Passive Skill Increases lung capacity by 300. | 116000 SP | ||
| 55 | Confusion Lv.10 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 25 |
116000 SP | |
| 55 | Dagger Mastery Lv.24 - Passive Skill Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 39000 SP | ||
| 55 | Dagger Mastery Lv.25 - Passive Skill Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 39000 SP | ||
| 55 | Dagger Mastery Lv.26 - Passive Skill Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 39000 SP | ||
| 55 | Deadly Blow Lv.16 - Physical Skill Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 47 |
39000 SP | |
| 55 | Deadly Blow Lv.17 - Physical Skill Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 48 |
39000 SP | |
| 55 | Deadly Blow Lv.18 - Physical Skill Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 49 |
39000 SP | |
| 55 | Drain Health Lv.32 - Magic Skill Range: 600 Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 34 |
39000 SP | |
| 55 | Drain Health Lv.33 - Magic Skill Range: 600 Inflicts dark damage on the target with 75 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 35 |
39000 SP | |
| 55 | Drain Health Lv.34 - Magic Skill Range: 600 Inflicts dark damage on the target with 77 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 35 |
39000 SP | |
| 55 | Freezing Strike Lv.13 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 45 Power and decreasing their Speed by 20% for 1 minute. | 3s 49 |
58000 SP | |
| 55 | Freezing Strike Lv.14 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 46 Power and decreasing their Speed by 20% for 1 minute. | 3s 50 |
58000 SP | |
| 55 | Hex Lv.6 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 25 |
116000 SP | |
| 55 | Light Armor Mastery Lv.26 - Passive Skill Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 39000 SP | ||
| 55 | Light Armor Mastery Lv.27 - Passive Skill Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 39000 SP | ||
| 55 | Light Armor Mastery Lv.28 - Passive Skill Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 39000 SP | ||
| 55 | Power Break Lv.8 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 25 |
116000 SP | |
| 55 | Sand Bomb Lv.1 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 25 |
116000 SP | |
| 55 | Sting Lv.28 - Physical Skill Attacks the enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 52 |
39000 SP | |
| 55 | Sting Lv.29 - Physical Skill Attacks the enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 53 |
39000 SP | |
| 55 | Sting Lv.30 - Physical Skill Attacks the enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 55 |
39000 SP | |
| 55 | Trick Lv.3 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 25 |
116000 SP | |
| 55 | Ultimate Evasion Lv.2 - Physical Skill For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and resistance to buff-canceling attacks by 80. | 1s 900s 25 |
116000 SP | |
| 55 | Unlock Lv.10 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open a level 56 treasure chest. Requires 10 Thief Keys. | 2.5s 30s 51 |
116000 SP | |
| 55 | Veil Lv.5 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 25 |
116000 SP | |
| 55 | Vicious Stance Lv.11 - Toogle Skill Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level. | 10 |
116000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 58 | Backstab Lv.19 - Physical Skill Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 84 |
42000 SP | |
| 58 | Backstab Lv.20 - Physical Skill Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 86 |
42000 SP | |
| 58 | Backstab Lv.21 - Physical Skill Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 87 |
42000 SP | |
| 58 | Bleed Lv.4 - Physical Skill Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second. | 1.08s 3s 73 |
126000 SP | |
| 58 | Boost Evasion Lv.3 - Passive Skill Increases Evasion by 4. | 126000 SP | ||
| 58 | Confusion Lv.11 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 28 |
126000 SP | |
| 58 | Dagger Mastery Lv.27 - Passive Skill Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 42000 SP | ||
| 58 | Dagger Mastery Lv.28 - Passive Skill Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 42000 SP | ||
| 58 | Dagger Mastery Lv.29 - Passive Skill Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 42000 SP | ||
| 58 | Deadly Blow Lv.19 - Physical Skill Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 50 |
42000 SP | |
| 58 | Deadly Blow Lv.20 - Physical Skill Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 52 |
42000 SP | |
| 58 | Deadly Blow Lv.21 - Physical Skill Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 53 |
42000 SP | |
| 58 | Drain Health Lv.35 - Magic Skill Range: 600 Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 37 |
42000 SP | |
| 58 | Drain Health Lv.36 - Magic Skill Range: 600 Inflicts dark damage on the target with 80 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 38 |
42000 SP | |
| 58 | Drain Health Lv.37 - Magic Skill Range: 600 Inflicts dark damage on the target with 82 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 38 |
42000 SP | |
| 58 | Freezing Strike Lv.15 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 48 Power and decreasing their Speed by 20% for 1 minute. | 3s 53 |
63000 SP | |
| 58 | Freezing Strike Lv.16 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 49 Power and decreasing their Speed by 20% for 1 minute. | 3s 54 |
63000 SP | |
| 58 | Hex Lv.7 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 28 |
126000 SP | |
| 58 | Light Armor Mastery Lv.29 - Passive Skill Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 42000 SP | ||
| 58 | Light Armor Mastery Lv.30 - Passive Skill Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 42000 SP | ||
| 58 | Light Armor Mastery Lv.31 - Passive Skill Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | 42000 SP | ||
| 58 | Mortal Strike Lv.1 - Physical Skill Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger. | 2s 27 |
126000 SP | |
| 58 | Poison Lv.3 - Magic Skill Range: 600 Poisons the target, causing loss of 50 HP per second for 30 seconds. | 3s 28 |
126000 SP | |
| 58 | Power Break Lv.9 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 28 |
126000 SP | |
| 58 | Sand Bomb Lv.2 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 27 |
126000 SP | |
| 58 | Sting Lv.31 - Physical Skill Attacks the enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 56 |
42000 SP | |
| 58 | Sting Lv.32 - Physical Skill Attacks the enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 57 |
42000 SP | |
| 58 | Sting Lv.33 - Physical Skill Attacks the enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 58 |
42000 SP | |
| 58 | Summon Treasure Key Lv.2 - Physical Skill Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys. | 3s 900s 159 |
126000 SP | |
| 58 | Trick Lv.4 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 27 |
126000 SP | |
| 58 | Veil Lv.6 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 27 |
126000 SP | |
| 58 | Vicious Stance Lv.12 - Toogle Skill Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level. | 11 |
126000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 60 | Backstab Lv.22 - Physical Skill Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 89 |
91000 SP | |
| 60 | Backstab Lv.23 - Physical Skill Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 91 |
91000 SP | |
| 60 | Confusion Lv.12 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 28 |
181000 SP | |
| 60 | Dagger Mastery Lv.30 - Passive Skill Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 91000 SP | ||
| 60 | Dagger Mastery Lv.31 - Passive Skill Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 91000 SP | ||
| 60 | Deadly Blow Lv.22 - Physical Skill Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 54 |
91000 SP | |
| 60 | Deadly Blow Lv.23 - Physical Skill Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 55 |
91000 SP | |
| 60 | Drain Health Lv.38 - Magic Skill Range: 600 Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 39 |
91000 SP | |
| 60 | Drain Health Lv.39 - Magic Skill Range: 600 Inflicts dark damage on the target with 85 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 39 |
91000 SP | |
| 60 | Escape Shackle Lv.1 - Physical Skill Allows you to escape from a captured state. | 1s 15s 60 |
181000 SP | |
| 60 | Freezing Strike Lv.17 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 51 Power and decreasing their Speed by 20% for 1 minute. | 3s 55 |
181000 SP | |
| 60 | Hex Lv.8 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 28 |
181000 SP | |
| 60 | Light Armor Mastery Lv.32 - Passive Skill Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 91000 SP | ||
| 60 | Light Armor Mastery Lv.33 - Passive Skill Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 91000 SP | ||
| 60 | Power Break Lv.10 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 28 |
181000 SP | |
| 60 | Sand Bomb Lv.3 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 28 |
181000 SP | |
| 60 | Sting Lv.34 - Physical Skill Attacks the enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 60 |
91000 SP | |
| 60 | Sting Lv.35 - Physical Skill Attacks the enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 61 |
91000 SP | |
| 60 | Trick Lv.5 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 28 |
181000 SP | |
| 60 | Unlock Lv.11 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open a level 60 treasure chest. Requires 11 Thief Keys. | 2.5s 30s 55 |
181000 SP | |
| 60 | Veil Lv.7 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 28 |
181000 SP | |
| 60 | Vicious Stance Lv.13 - Toogle Skill Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level. | 11 |
181000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 61 | Divine Inspiration Lv.2 - Passive Skill Increases the number of buffs an individual can receive by 2. | Book | ||
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 62 | Backstab Lv.24 - Physical Skill Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 91 |
130000 SP | |
| 62 | Backstab Lv.25 - Physical Skill Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 93 |
130000 SP | |
| 62 | Confusion Lv.13 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 29 |
270000 SP | |
| 62 | Dagger Mastery Lv.32 - Passive Skill Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 130000 SP | ||
| 62 | Dagger Mastery Lv.33 - Passive Skill Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 130000 SP | ||
| 62 | Deadly Blow Lv.24 - Physical Skill Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 55 |
130000 SP | |
| 62 | Deadly Blow Lv.25 - Physical Skill Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 56 |
130000 SP | |
| 62 | Drain Health Lv.40 - Magic Skill Range: 600 Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 40 |
130000 SP | |
| 62 | Drain Health Lv.41 - Magic Skill Range: 600 Inflicts dark damage on the target with 89 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 40 |
130000 SP | |
| 62 | Esprit Lv.6 - Passive Skill Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running. | 270000 SP | ||
| 62 | Freezing Strike Lv.18 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 53 Power and decreasing their Speed by 20% for 1 minute. | 3s 58 |
270000 SP | |
| 62 | Hex Lv.9 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 29 |
270000 SP | |
| 62 | Light Armor Mastery Lv.34 - Passive Skill Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 130000 SP | ||
| 62 | Light Armor Mastery Lv.35 - Passive Skill Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 130000 SP | ||
| 62 | Power Break Lv.11 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 29 |
270000 SP | |
| 62 | Sand Bomb Lv.4 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 29 |
270000 SP | |
| 62 | Sting Lv.36 - Physical Skill Attacks the enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 61 |
130000 SP | |
| 62 | Sting Lv.37 - Physical Skill Attacks the enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 62 |
130000 SP | |
| 62 | Trick Lv.6 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 29 |
270000 SP | |
| 62 | Veil Lv.8 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 29 |
270000 SP | |
| 62 | Vicious Stance Lv.14 - Toogle Skill Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level. | 12 |
270000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 64 | Backstab Lv.26 - Physical Skill Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 95 |
150000 SP | |
| 64 | Backstab Lv.27 - Physical Skill Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 97 |
150000 SP | |
| 64 | Confusion Lv.14 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 30 |
300000 SP | |
| 64 | Critical Damage Lv.5 - Passive Skill Increases Critical Damages by 295. | 300000 SP | ||
| 64 | Dagger Mastery Lv.34 - Passive Skill Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 150000 SP | ||
| 64 | Dagger Mastery Lv.35 - Passive Skill Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 150000 SP | ||
| 64 | Deadly Blow Lv.26 - Physical Skill Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 57 |
150000 SP | |
| 64 | Deadly Blow Lv.27 - Physical Skill Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 58 |
150000 SP | |
| 64 | Drain Health Lv.42 - Magic Skill Range: 600 Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 42 |
150000 SP | |
| 64 | Drain Health Lv.43 - Magic Skill Range: 600 Inflicts dark damage on the target with 92 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 43 |
150000 SP | |
| 64 | Freezing Strike Lv.19 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 56 Power and decreasing their Speed by 20% for 1 minute. | 3s 60 |
300000 SP | |
| 64 | Hex Lv.10 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 30 |
300000 SP | |
| 64 | Light Armor Mastery Lv.36 - Passive Skill Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 150000 SP | ||
| 64 | Light Armor Mastery Lv.37 - Passive Skill Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 150000 SP | ||
| 64 | Power Break Lv.12 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 30 |
300000 SP | |
| 64 | Sand Bomb Lv.5 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds. | 2s 4s 30 |
300000 SP | |
| 64 | Sting Lv.38 - Physical Skill Attacks the enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 63 |
150000 SP | |
| 64 | Sting Lv.39 - Physical Skill Attacks the enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 65 |
150000 SP | |
| 64 | Trick Lv.7 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 30 |
300000 SP | |
| 64 | Unlock Lv.12 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open a level 64 treasure chest. Requires 13 Thief Keys. | 2.5s 30s 59 |
300000 SP | |
| 64 | Veil Lv.9 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 30 |
300000 SP | |
| 64 | Vicious Stance Lv.15 - Toogle Skill Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level. | 12 |
300000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 66 | Backstab Lv.28 - Physical Skill Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 98 |
180000 SP | |
| 66 | Backstab Lv.29 - Physical Skill Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 100 |
180000 SP | |
| 66 | Bleed Lv.5 - Physical Skill Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second. | 1.08s 3s 83 |
370000 SP | |
| 66 | Blinding Blow Lv.1 - Physical Skill Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 63 |
180000 SP | |
| 66 | Blinding Blow Lv.2 - Physical Skill Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 64 |
180000 SP | |
| 66 | Confusion Lv.15 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 32 |
370000 SP | |
| 66 | Dagger Mastery Lv.36 - Passive Skill Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 180000 SP | ||
| 66 | Dagger Mastery Lv.37 - Passive Skill Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 180000 SP | ||
| 66 | Deadly Blow Lv.28 - Physical Skill Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 59 |
180000 SP | |
| 66 | Deadly Blow Lv.29 - Physical Skill Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 60 |
180000 SP | |
| 66 | Drain Health Lv.44 - Magic Skill Range: 600 Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 43 |
180000 SP | |
| 66 | Drain Health Lv.45 - Magic Skill Range: 600 Inflicts dark damage on the target with 96 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 44 |
180000 SP | |
| 66 | Freezing Strike Lv.20 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 58 Power and decreasing their Speed by 20% for 1 minute. | 3s 62 |
370000 SP | |
| 66 | Hex Lv.11 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 32 |
370000 SP | |
| 66 | Light Armor Mastery Lv.38 - Passive Skill Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 180000 SP | ||
| 66 | Light Armor Mastery Lv.39 - Passive Skill Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 180000 SP | ||
| 66 | Mortal Strike Lv.2 - Physical Skill Increases the user's success rate of vital point attacks by 15% for 2 minutes. Requires a dagger. | 2s 31 |
370000 SP | |
| 66 | Poison Lv.4 - Magic Skill Range: 600 Poisons the target, causing loss of 58 HP per second for 30 seconds. | 3s 32 |
370000 SP | |
| 66 | Power Break Lv.13 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 32 |
370000 SP | |
| 66 | Sand Bomb Lv.6 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | 2s 4s 31 |
370000 SP | |
| 66 | Sting Lv.40 - Physical Skill Attacks the enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 66 |
180000 SP | |
| 66 | Sting Lv.41 - Physical Skill Attacks the enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 67 |
180000 SP | |
| 66 | Summon Treasure Key Lv.3 - Physical Skill Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys. | 3s 900s 183 |
370000 SP | |
| 66 | Trick Lv.8 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 31 |
370000 SP | |
| 66 | Veil Lv.10 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 31 |
370000 SP | |
| 66 | Vicious Stance Lv.16 - Toogle Skill Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level. | 13 |
370000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 68 | Backstab Lv.30 - Physical Skill Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 102 |
230000 SP | |
| 68 | Backstab Lv.31 - Physical Skill Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 103 |
230000 SP | |
| 68 | Blinding Blow Lv.3 - Physical Skill Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 65 |
230000 SP | |
| 68 | Blinding Blow Lv.4 - Physical Skill Attacks the target's vital points with 3050 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 66 |
230000 SP | |
| 68 | Confusion Lv.16 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 33 |
460000 SP | |
| 68 | Dagger Mastery Lv.38 - Passive Skill Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 230000 SP | ||
| 68 | Dagger Mastery Lv.39 - Passive Skill Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 230000 SP | ||
| 68 | Deadly Blow Lv.30 - Physical Skill Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 61 |
230000 SP | |
| 68 | Deadly Blow Lv.31 - Physical Skill Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 62 |
230000 SP | |
| 68 | Drain Health Lv.46 - Magic Skill Range: 600 Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 44 |
230000 SP | |
| 68 | Drain Health Lv.47 - Magic Skill Range: 600 Inflicts dark damage on the target with 99 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 45 |
230000 SP | |
| 68 | Esprit Lv.7 - Passive Skill Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running. | 460000 SP | ||
| 68 | Freezing Strike Lv.21 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 59 Power and decreasing their Speed by 20% for 1 minute. | 3s 64 |
460000 SP | |
| 68 | Hex Lv.12 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 33 |
460000 SP | |
| 68 | Light Armor Mastery Lv.40 - Passive Skill Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 230000 SP | ||
| 68 | Light Armor Mastery Lv.41 - Passive Skill Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 230000 SP | ||
| 68 | Power Break Lv.14 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 33 |
460000 SP | |
| 68 | Sand Bomb Lv.7 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | 2s 4s 32 |
460000 SP | |
| 68 | Sting Lv.42 - Physical Skill Attacks the enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 68 |
230000 SP | |
| 68 | Sting Lv.43 - Physical Skill Attacks the enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 69 |
230000 SP | |
| 68 | Trick Lv.9 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 32 |
460000 SP | |
| 68 | Unlock Lv.13 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open a level 68 treasure chest. Requires 15 Thief Keys. | 2.5s 30s 63 |
460000 SP | |
| 68 | Veil Lv.11 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 32 |
460000 SP | |
| 68 | Vicious Stance Lv.17 - Toogle Skill Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level. | 13 |
460000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 70 | Backstab Lv.32 - Physical Skill Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 105 |
290000 SP | |
| 70 | Backstab Lv.33 - Physical Skill Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 106 |
290000 SP | |
| 70 | Bleed Lv.6 - Physical Skill Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second. | 1.08s 3s 89 |
580000 SP | |
| 70 | Blinding Blow Lv.5 - Physical Skill Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 67 |
290000 SP | |
| 70 | Blinding Blow Lv.6 - Physical Skill Attacks the target's vital points with 3252 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 68 |
290000 SP | |
| 70 | Confusion Lv.17 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 33 |
580000 SP | |
| 70 | Dagger Mastery Lv.40 - Passive Skill Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 290000 SP | ||
| 70 | Dagger Mastery Lv.41 - Passive Skill Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 290000 SP | ||
| 70 | Deadly Blow Lv.32 - Physical Skill Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 63 |
290000 SP | |
| 70 | Deadly Blow Lv.33 - Physical Skill Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 64 |
290000 SP | |
| 70 | Drain Health Lv.48 - Magic Skill Range: 600 Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 45 |
290000 SP | |
| 70 | Drain Health Lv.49 - Magic Skill Range: 600 Inflicts dark damage on the target with 102 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 47 |
290000 SP | |
| 70 | Freezing Strike Lv.22 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 61 Power and decreasing their Speed by 20% for 1 minute. | 3s 65 |
580000 SP | |
| 70 | Hex Lv.13 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 33 |
580000 SP | |
| 70 | Light Armor Mastery Lv.42 - Passive Skill Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 290000 SP | ||
| 70 | Light Armor Mastery Lv.43 - Passive Skill Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 290000 SP | ||
| 70 | Power Break Lv.15 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 33 |
580000 SP | |
| 70 | Sand Bomb Lv.8 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | 2s 4s 33 |
580000 SP | |
| 70 | Sting Lv.44 - Physical Skill Attacks the enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 70 |
290000 SP | |
| 70 | Sting Lv.45 - Physical Skill Attacks the enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 71 |
290000 SP | |
| 70 | Trick Lv.10 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 33 |
580000 SP | |
| 70 | Veil Lv.12 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 33 |
580000 SP | |
| 70 | Vicious Stance Lv.18 - Toogle Skill Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level. | 13 |
580000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 72 | Backstab Lv.34 - Physical Skill Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 108 |
350000 SP | |
| 72 | Backstab Lv.35 - Physical Skill Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 109 |
350000 SP | |
| 72 | Blinding Blow Lv.7 - Physical Skill Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 69 |
350000 SP | |
| 72 | Blinding Blow Lv.8 - Physical Skill Attacks the target's vital points with 3453 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 70 |
350000 SP | |
| 72 | Confusion Lv.18 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 34 |
710000 SP | |
| 72 | Critical Damage Lv.6 - Passive Skill Increases Critical Damages by 384. | 710000 SP | ||
| 72 | Dagger Mastery Lv.42 - Passive Skill Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 350000 SP | ||
| 72 | Dagger Mastery Lv.43 - Passive Skill Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 350000 SP | ||
| 72 | Deadly Blow Lv.34 - Physical Skill Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 65 |
350000 SP | |
| 72 | Deadly Blow Lv.35 - Physical Skill Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 66 |
350000 SP | |
| 72 | Drain Health Lv.50 - Magic Skill Range: 600 Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 47 |
350000 SP | |
| 72 | Drain Health Lv.51 - Magic Skill Range: 600 Inflicts dark damage on the target with 105 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 48 |
350000 SP | |
| 72 | Freezing Strike Lv.23 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 63 Power and decreasing their Speed by 20% for 1 minute. | 3s 67 |
710000 SP | |
| 72 | Hex Lv.14 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 34 |
710000 SP | |
| 72 | Light Armor Mastery Lv.44 - Passive Skill Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 350000 SP | ||
| 72 | Light Armor Mastery Lv.45 - Passive Skill Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 350000 SP | ||
| 72 | Power Break Lv.16 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 34 |
710000 SP | |
| 72 | Sand Bomb Lv.9 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds. | 2s 4s 34 |
710000 SP | |
| 72 | Sting Lv.46 - Physical Skill Attacks the enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 72 |
350000 SP | |
| 72 | Sting Lv.47 - Physical Skill Attacks the enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 73 |
350000 SP | |
| 72 | Trick Lv.11 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 34 |
710000 SP | |
| 72 | Unlock Lv.14 - Physical Skill There is a 100% chance to open a door below level 3, and 90% chance to open alevel 72 treasure chest. Requires 17 Thief Keys. | 2.5s 30s 67 |
710000 SP | |
| 72 | Veil Lv.13 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 34 |
710000 SP | |
| 72 | Vicious Stance Lv.19 - Toogle Skill Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level. | 14 |
710000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 74 | Backstab Lv.36 - Physical Skill Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 111 |
680000 SP | |
| 74 | Backstab Lv.37 - Physical Skill Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | 1.08s 3s 112 |
680000 SP | |
| 74 | Blinding Blow Lv.9 - Physical Skill Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 71 |
680000 SP | |
| 74 | Blinding Blow Lv.10 - Physical Skill Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 72 |
680000 SP | |
| 74 | Confusion Lv.19 - Magic Skill Range: 600 Throws the enemy into confusion, changing their target of attack. | 1.5s 35 |
1370000 SP | |
| 74 | Critical Damage Lv.7 - Passive Skill Increases Critical Damages by 406. | 1180000 SP | ||
| 74 | Dagger Mastery Lv.44 - Passive Skill Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 680000 SP | ||
| 74 | Dagger Mastery Lv.45 - Passive Skill Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | 680000 SP | ||
| 74 | Deadly Blow Lv.36 - Physical Skill Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 67 |
680000 SP | |
| 74 | Deadly Blow Lv.37 - Physical Skill Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. | 1.08s 3s 68 |
680000 SP | |
| 74 | Drain Health Lv.52 - Magic Skill Range: 600 Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 48 |
680000 SP | |
| 74 | Drain Health Lv.53 - Magic Skill Range: 600 Inflicts dark damage on the target with 108 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. Skill Elemental Property 20 Dark | 3s 4s 48 |
680000 SP | |
| 74 | Esprit Lv.8 - Passive Skill Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running. | 1370000 SP | ||
| 74 | Evasion Counter Lv.1 - Passive Skill During Evasion, counters by stunning the enemy and renders him senseless. | Forgotten Scroll | ||
| 74 | Find Trap Lv.1 - Physical Skill Detects traps below Level 78. | 2.5s 3s 67 |
1180000 SP | |
| 74 | Freezing Strike Lv.24 - Magic Skill Range: 600 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 65 Power and decreasing their Speed by 20% for 1 minute. | 3s 69 |
1370000 SP | |
| 74 | Hex Lv.15 - Magic Skill Range: 600 Decreases the enemy's P. Def. by 23% for 30 seconds. | 1.2s 35 |
1370000 SP | |
| 74 | Light Armor Mastery Lv.46 - Passive Skill Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 680000 SP | ||
| 74 | Light Armor Mastery Lv.47 - Passive Skill Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | 680000 SP | ||
| 74 | Mortal Strike Lv.3 - Physical Skill Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. | 2s 34 |
1370000 SP | |
| 74 | Poison Lv.5 - Magic Skill Range: 600 Poisons the target, causing loss of 63 HP per second for 30 seconds. | 3s 35 |
1370000 SP | |
| 74 | Power Break Lv.17 - Magic Skill Range: 600 Decreases the enemy's P. Atk. by 23% for 30 seconds. | 1.2s 35 |
1370000 SP | |
| 74 | Remove Trap Lv.1 - Physical Skill Range: 400 Disarms traps below Level 78. | 4s 8s 17 |
1180000 SP | |
| 74 | Sand Bomb Lv.10 - Physical Skill Range: 150 Detonates a sand bomb to decrease the enemy's Accuracy by 12 for 30 seconds. | 2s 4s 34 |
1370000 SP | |
| 74 | Sting Lv.48 - Physical Skill Attacks the enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 74 |
680000 SP | |
| 74 | Sting Lv.49 - Physical Skill Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | 1.08s 75 |
680000 SP | |
| 74 | Summon Treasure Key Lv.4 - Physical Skill Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys. | 3s 900s 204 |
1370000 SP | |
| 74 | Trick Lv.12 - Physical Skill Range: 400 Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. | 1.2s 5s 34 |
1370000 SP | |
| 74 | Veil Lv.14 - Physical Skill Range: 500 Creates an illusion of nearby monsters for 2 minutes. | 1.2s 5s 34 |
1370000 SP | |
| 74 | Vicious Stance Lv.20 - Toogle Skill Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level. | 14 |
1370000 SP | |
| Icon | Req.lvl | Information | Stats | Learn/Costs |
| 76 | Divine Inspiration Lv.3 - Passive Skill Increases the number of buffs an individual can receive by 3. | Book | ||
| 76 | Divine Inspiration Lv.4 - Passive Skill Increases the number of buffs an individual can receive by 4. | Book |

1.08s
3s
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